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Banland — Map Guide

Verified Banland map facts, supported modes, release history, layout signals, hazards, and practical routing advice.

9/29/2026 PHIGHTING! Wiki editorial team Last updated: 9/29/2026 2 min read
Banland — Map Guide cover featuring Banland from PHIGHTING!

Source status: Facts on this page were checked against the official PHIGHTING! Wiki page (revision 58014) on 2026-09-29. Values and availability can change; the live game remains authoritative.

Verified map record

Field Official Wiki record
Supported modes Annihilate , Conquer
Version added / reworked Playtest 2 Playtest 4 (rework) V0.8.0 (rework 2)
Creator credits avonot, raddoob, Sun, Narwhill, Actinion, Kat
Music “ THE ULTIMATE STRATEGY “ - Key After Key “ THE FINAL VERDICT “ - prio ( One Minute Left )

Layout and combat signals

  • Central or accessible high ground affects sightlines and target priority.
  • Open space makes exposed rotations easier to punish.
  • Lava is a displacement hazard near playable routes.
  • Moving geometry changes otherwise safe timing windows.

These details make the page more than a name list: before a match, identify the objective route, a protected regroup route, and one alternate angle. Do not treat a high position as automatically safe—check whether it has cover and a retreat path.

How to play Banland

  1. Leave spawn with the team and identify which route reaches useful cover first.
  2. Contest space that controls the objective instead of chasing into the enemy side.
  3. Assign mobile Phighters to alternate routes while ranged pressure watches exposed crossings.
  4. Reset together after a lost fight; staggered re-entry gives away the map advantage.

Continue with movement fundamentals, advanced positioning, and the map directory.

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